First week of raids are done (and then some) and I have a lot to say about them. I didn't get to do elegon since I was out of town for the past weekend, I also missed most of spirit kings. Aside from that I returned in time for will of the emperor and we did clear up to garaj'al before I had to leave.
So instead I'm going to talk about some mechanics and problems with the current state of affairs for tanks. Braces yourselves.
It seems that everyone in the world knows that tank damage is broken except for blizzard. They *buffed* monk aoe damage recently. We had a trash pull where our monk tank was doing over 200k dps while the next closest people were doing in the 120ish range if they were lucky. They nerfed pally tanks damage significantly particularly through censure, but that just made us switch to seal of insight which almost triples our healing done and actually lets me compete with both healing and damage and damage taken (low side on that is ideal).
I honestly think this is the expression of vengeance. They took the cap away so being able to tank incredible incoming damage means you can do obscene outgoing damage. In the case of a pally, our heals also scale with vengeance which means we get to do crazy things. But vengeance really is the problem. There is no cap, it scales with damage on you, though thankfully unimitgated, which means you want to stand in bad stuff for more vengeance. Sure avoiding damage counts for vengeance now but does avoiding pools on the ground count? It does not. We're still encouraged to take extra sources of damage to try and push out increasingly large numbers. For example, several nights ago while working on will of the emperor I managed to get #1 on the damage charts, yet only ranked 100ish for all pally tanks. I was 6th on feng earlier in the week, first on stone guard and yet my rankings on both are relatively low.
As much as I enjoy kicking the crap out of our dps, I think it's wrong. I'm not doing anything to be a stellar tank when it comes to damage, I think I'm doing very well when it comes to damage taken but my damage is almost entirely out of my control. It's also out of control in general. I don't mind doing competative damage. I'm ok with being at the bottom of the chart but not by much. The problem comes in when I'm now gearing for haste because it's not only a relatively strong tanking stat but it's an extremely strong dps stat for me. I don't mind it, don't get me wrong, but the fact that dodge and parry are basically wasted ilvls means that I would like some other stats to go through with.
I've already discussed alternatives to vengeance and so have many many other sources. Vengeance is a problem and I don't think blizzard is ready to do anything about it right now, especially since they missed the best opportunity to do so.
That's all for now really, busy life keeps these short. I'll probably have more on the weekend. Enjoy the tier, I feel it's pretty awesome so far.
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